3D Blender

Vanity Scene

A stylized yet realistic vanity environment created in Blender, focused on material detail, lighting, and visual storytelling.

Take A Closer Look…

Why I Built This

I wanted to challenge myself to design and execute a complex visual system from scratch — balancing realism, aesthetics, and technical constraints within a single environment. This project mirrors how I approach product work: breaking a large problem into smaller components, iterating toward quality, and making intentional tradeoffs.


Project Highlights

Modeled and textured a full vanity environment from scratch

  1. Designed lighting to simulate a natural, early-morning interior

  2. Balanced realism and stylization to guide visual focus

  3. Scoped and executed the project independently from concept to final render

Want to see the full process?
Read my detailed project write-up outlining technical decisions, constraints, and tradeoffs.

Transferable Skills (PM / Engineer / Analyst)